After I recently blogged about Apple not eating its own dog food, Apple may have decided they better do something before everyone else noticed. Check out reader.mac.com. If you go to the site without an iPhone, you’ll see a picture
iPhone Development: Apple doesn’t eat its own dog food
As I discussed recently, Apple last week told developers that writing web apps for the iPhone was the “modern” way to write great apps, and it was a “sweet” solution. I, and others, suggested this was not so “sweet”, and
Apple finally reveal the iPhone missing icon
You may recall I blogged a little while back about the missing icon on Apple’s iPhone. Well, Apple have just announced the addition of the 12th icon on the iPhone – the new button is for YouTube. Finally the interface
iPhone Development: Not so “sweet”
This week at WWDC, Steve Jobs told Mac Developers that they were offering a “sweet” way to develop applications for the iPhone. Yes, he said “sweet”. Multiple times. Steve also told us this was an “Innovative new way” to develop
WWDC 2007
This week Apple held its annual World Wide Developers Conference (WWDC) in San Francisco. There has been a lot said about this year’s WWDC already, but I thought I’d take the opportunity to say a few words myself about the
Improving Mac OS X: #6 – Copying Bundles
For those who don’t know, OS X has the concept of a “bundle”. A bundle is basically a folder that allows related resources (software code, graphics files, configuration information) to be grouped together. The most common example of bundles is